Rami Mahjong game recommended number of 3~4 players. Difficulty for all ages. Game accessories: 1~13 black, blue, red, and yellow digital bricks, 2 ghost face cards each, a total of 106 digital bricks and 4 card holders, the game Set to shuffle all the digital bricks face down. Every 7 stacked into a stack, the last stack will stack one more. After that, each player takes 14 or two stacks of digital tiles and puts the remaining cards on the side of the table as a reserve for the library. , Pay special attention here, regardless of the number of players in the game, each player has to draw 14 cards. The area in the center of the table called the player in the common card area is the personal card area. The game goal is to win all the cards in the hand.
Rami Mahjong game playing restrictions
After your turn, the cards in the public card area must all meet the following three rules:
1.The same number and different colors (three bars, iron branches) three bars = the same number 3 different colors: iron branches = the same number 4 different colors.
2. Consecutive numbers of the same color (straight flush) at least 3 consecutive numbers will be a straight. Combinations of 12, 13, 1 are not counted.
3. Each deck must have more than 3 cards. Only one or two cards are not allowed in the public card area. Two ghost cards are wild cards of the Lamy game and can be used as any color and number.
Rami Mahjong is a turn-based game
According to the regulations, when it is the player’s turn to draw any number of cards or draw a card, he must draw a card in accordance with the three rules just mentioned or draw a card. At the beginning, there is no card in the center of the table. The sum of the numbers of each player’s first card must be greater than or equal to 30. This is called icebreaking. After successfully breaking the ice, the game can be officially started. If the player cannot or If you don’t want to break the ice, draw a card, and it is the next player’s turn to play his turn. The cards played by the icebreaker must comply with the 3 rules mentioned above but there is no limit on the number of groups.
Example of breaking ice 1:
Assuming that player A’s card is as follows, it can use 2, 3, 4 and 8, 8, 8 to break the ice. After the ice break, the round ends and the player on the left starts. (2+3+4+8+8+8=33≧30)
Example of ice breaking 2:
Grimace cards can also be used for icebreaking hypothesis 7, Grimace, 9, 10, Grimace cards are used as blue 8s here. (7+8+9+10=34≧30)
Unable or unwilling to break ice:
If the player cannot or does not want to break the ice, he draws a card from the library to end his turn.
Rami Mahjong game to start the game
When a player breaks the ice, there are some decks in the public card area. At this time, players who have broken the ice can start the game. The three rules of the game must be followed. At this time, you can start freely to decide how many cards to play. You don’t need to look at the sum of the numbers to do the action of drawing cards and slamming cards, but the player who has not broken the ice must draw a card from the library every round until he breaks the ice.